Marill

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Marill #183
Marill Marill

Type

water fairy

Gender Ratio

50%50%

Origin Region

Johto

Class

N/A

Marill is a dual-type Water/Fairy Pokémon.

Location[edit]

Marill cannot be found in the wild.

Availability[edit]

Marill is currently available within Pokémon Vortex through the following methods:

Other Variants[edit]

Marill is currently available in six variants on Pokémon Vortex; Normal, Shiny, Dark, Mystic, Metallic and Shadow.

Normal Shiny Dark Mystic Metallic Shadow
           

Variants Not Available[edit]

Ancient
 

Other Forms[edit]

Marill does not have any other forms.

Evolutions[edit]

Marill has 1 possible evolution.

   
Level 3 Happiness
   
Level 18
 
Azurill
   
Marill
   
Azumarill
   

Attacks[edit]

Base Attacks[edit]

The following attacks are known by Marill as a base Pokémon when it is obtained:

Attack Type Power Accuracy Category
Bubble Beam   65 100%  
Double-Edge   120 100%  
Play Rough   90 90%  
Rollout   30 90%  

Purchasable Attacks[edit]

The following attacks can be purchased from for Marill to learn:

Attack Type Price Power Accuracy Category
Aqua Jet    30,000 40 100%  
Aqua Tail    67,500 90 90%  
Blizzard    82,500 110 70%  
Body Slam    63,750 85 100%  
Bounce    63,750 85 85%  
Brick Break    56,250 75 100%  
Bubble    30,000 40 100%  
Bubble Beam    48,750 65 100%  
Covet    45,000 60 100%  
Dig    60,000 80 100%  
Dive    60,000 80 100%  
Double-Edge    90,000 120 100%  
Facade    52,500 70 100%  
Fling    97,500 130 100%  
Focus Punch    112,500 150 100%  
Frustration    76,500 102 100%  
Grass Knot    75,000 100 100%  
Hidden Power (Bug)    45,000 60 100%  
Hidden Power (Dark)    45,000 60 100%  
Hidden Power (Dragon)    45,000 60 100%  
Hidden Power (Electric)    45,000 60 100%  
Hidden Power (Fairy)    45,000 60 100%  
Hidden Power (Fighting)    45,000 60 100%  
Hidden Power (Fire)    45,000 60 100%  
Hidden Power (Flying)    45,000 60 100%  
Hidden Power (Ghost)    45,000 60 100%  
Hidden Power (Grass)    45,000 60 100%  
Hidden Power (Ground)    45,000 60 100%  
Hidden Power (Ice)    45,000 60 100%  
Hidden Power (Normal)    45,000 60 100%  
Hidden Power (Poison)    45,000 60 100%  
Hidden Power (Psychic)    45,000 60 100%  
Hidden Power (Rock)    45,000 60 100%  
Hidden Power (Steel)    45,000 60 100%  
Hidden Power (Water)    45,000 60 100%  
Hydro Pump    82,500 110 80%  
Hyper Voice    67,500 90 100%  
Ice Beam    67,500 90 100%  
Ice Punch    56,250 75 100%  
Icy Wind    41,250 55 95%  
Iron Tail    75,000 100 75%  
Knock Off    48,750 65 100%  
Muddy Water    67,500 90 85%  
Play Rough    67,500 90 90%  
Power-Up Punch    30,000 40 100%  
Present    45,000 60 90%  
Return    76,500 102 100%  
Rock Smash    30,000 40 100%  
Rollout    22,500 30 90%  
Round    45,000 60 100%  
Scald    60,000 80 100%  
Secret Power    52,500 70 100%  
Slam    60,000 80 75%  
Snore    37,500 50 100%  
Strength    60,000 80 100%  
Superpower    90,000 120 100%  
Surf    67,500 90 100%  
Tackle    37,500 50 100%  
Water Gun    30,000 40 100%  
Water Pulse    45,000 60 100%  
Waterfall    60,000 80 100%  

Type Effectiveness[edit]

Damaged Normally by:                  
Weak to:      
Immune to:  
Resistant to:            

Avatar[edit]

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