Moves with secondary effects: Difference between revisions

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List of moves with secondary effects:
==List of moves with secondary effects==
{| class="text-center margin-top-10 border-rad-10 sortable" style="margin:0 auto;"
|- class="container-attacks"
! class="attacks" data-sort-type="text" | '''Attack'''
! class="attacks" data-sort-type="text" | '''Type'''
! class="attacks" data-sort-type="number" | '''Price'''
! class="attacks" data-sort-type="number" | '''Power'''
! class="attacks" data-sort-type="number" | '''Accuracy'''
! class="attacks" | '''Secondary Effect'''
|- class="container-dark"
| class="dark" | Ruination
| class="dark" | {{Type|dark}}
| class="dark" data-sort-value="100,000" | {{PD|100,000}}
| class="dark" | 1
| class="dark" | 90%
| class="dark" | Deals damage equal to half the opponent's current HP, rounded down. Metallic and Dark variants have no effect on damage.
|- class="container-normal"
| class="normal" | Super Fang
| class="normal" | {{Type|normal}}
| class="normal" data-sort-value="100,000" | {{PD|100,000}}
| class="normal" | 1
| class="normal" | 90%
| class="normal" | Deals damage equal to half the opponent's current HP, rounded down. Metallic and Dark variants have no effect on damage.
|- class="container-normal"
| class="dark" | False Swipe
| class="dark" | {{Type|normal}}
| class="dark" data-sort-value="30,000" | {{PD|30,000}}
| class="dark" | 40
| class="dark" | 100%
| class="dark" | Leaves the opponent at 1 HP if the attack would otherwise cause the opponent to faint.
|- class="container-fairy"
| class="normal" | Nature's Madness
| class="normal" | {{Type|fairy}}
| class="normal" data-sort-value="100,000" | {{PD|100,000}}
| class="normal" | 1
| class="normal" | 90%
| class="normal" | Deals damage equal to half the opponent's current HP, rounded down. Metallic and Dark variants have no effect on damage.
|- class="container-normal"
| class="dark" | Transform
| class="dark" | {{Type|normal}}
| class="dark" data-sort-value="95,000" | {{PD|95,000}}
| class="dark" | 0
| class="dark" | 100%
| class="dark" | Transforms the user into the opponent, copying its moves and appearance.
|- class="container-normal"
| class="dark" | Sketch
| class="dark" | {{Type|normal}}
| class="dark" data-sort-value="95,000" | {{PD|95,000}}
| class="dark" | 0
| class="dark" | 100%
| class="dark" | Copies the opponent's last move, which replaces Sketch for the duration of the battle.
|}

Latest revision as of 23:18, 29 October 2025

List of moves with secondary effects

Attack Type Price Power Accuracy Secondary Effect
Ruination dark Pokédollars100,000 1 90% Deals damage equal to half the opponent's current HP, rounded down. Metallic and Dark variants have no effect on damage.
Super Fang normal Pokédollars100,000 1 90% Deals damage equal to half the opponent's current HP, rounded down. Metallic and Dark variants have no effect on damage.
False Swipe normal Pokédollars30,000 40 100% Leaves the opponent at 1 HP if the attack would otherwise cause the opponent to faint.
Nature's Madness fairy Pokédollars100,000 1 90% Deals damage equal to half the opponent's current HP, rounded down. Metallic and Dark variants have no effect on damage.
Transform normal Pokédollars95,000 0 100% Transforms the user into the opponent, copying its moves and appearance.
Sketch normal Pokédollars95,000 0 100% Copies the opponent's last move, which replaces Sketch for the duration of the battle.