Moves with secondary effects

From Pokémon Vortex Wiki

List of moves with secondary effects

Attack Type Price Power Accuracy Secondary Effect
Ruination    100,000 1 90% Deals damage equal to half the opponent's current HP, rounded down. Metallic and Dark variants have no effect on damage.
Super Fang    100,000 1 90% Deals damage equal to half the opponent's current HP, rounded down. Metallic and Dark variants have no effect on damage.
False Swipe    30,000 40 100% Leaves the opponent at 1 HP if the attack would otherwise cause the opponent to faint.
Nature's Madness    100,000 1 90% Deals damage equal to half the opponent's current HP, rounded down. Metallic and Dark variants have no effect on damage.
Transform    95,000 0 100% Transforms the user into the opponent, copying its moves and appearance.
Sketch    95,000 0 100% Copies the opponent's last move, which replaces Sketch for the duration of the battle.