Moves with secondary effects: Difference between revisions

From Pokémon Vortex Wiki
(prevent amount from wrapping below $)
(information on Metallic and Dark variants)
 
(One intermediate revision by the same user not shown)
Line 10: Line 10:
|- class="container-dark"
|- class="container-dark"
| class="dark" | Ruination
| class="dark" | Ruination
| class="dark" | [[File:dark.gif|link=dark|dark]]
| class="dark" | {{Type|dark}}
| class="dark" data-sort-value="100,000" | {{PD|100,000}}
| class="dark" data-sort-value="100,000" | {{PD|100,000}}
| class="dark" | 1
| class="dark" | 1
| class="dark" | 90%
| class="dark" | 90%
| class="dark" | Halves the opponent's current HP.
| class="dark" | Deals damage equal to half the opponent's current HP, rounded down. Metallic and Dark variants have no effect on damage.
|- class="container-normal"
|- class="container-normal"
| class="normal" | Super Fang
| class="normal" | Super Fang
| class="normal" | [[File:normal.gif|link=normal|normal]]
| class="normal" | {{Type|normal}}
| class="normal" data-sort-value="100,000" | {{PD|100,000}}
| class="normal" data-sort-value="100,000" | {{PD|100,000}}
| class="normal" | 1
| class="normal" | 1
| class="normal" | 90%
| class="normal" | 90%
| class="normal" | Halves the opponent's current HP.
| class="normal" | Deals damage equal to half the opponent's current HP, rounded down. Metallic and Dark variants have no effect on damage.
|- class="container-normal"
|- class="container-normal"
| class="dark" | False Swipe
| class="dark" | False Swipe
| class="dark" | [[File:normal.gif|link=normal|normal]]
| class="dark" | {{Type|normal}}
| class="dark" data-sort-value="30,000" | {{PD|30,000}}
| class="dark" data-sort-value="30,000" | {{PD|30,000}}
| class="dark" | 40
| class="dark" | 40
Line 31: Line 31:
|- class="container-fairy"
|- class="container-fairy"
| class="normal" | Nature's Madness
| class="normal" | Nature's Madness
| class="normal" | [[File:fairy.gif|link=fairy|fairy]]
| class="normal" | {{Type|fairy}}
| class="normal" data-sort-value="100,000" | {{PD|100,000}}
| class="normal" data-sort-value="100,000" | {{PD|100,000}}
| class="normal" | 1
| class="normal" | 1
| class="normal" | 90%
| class="normal" | 90%
| class="normal" | Halves the opponent's current HP.
| class="normal" | Deals damage equal to half the opponent's current HP, rounded down. Metallic and Dark variants have no effect on damage.
|- class="container-normal"
|- class="container-normal"
| class="dark" | Transform
| class="dark" | Transform
| class="dark" | [[File:normal.gif|link=normal|normal]]
| class="dark" | {{Type|normal}}
| class="dark" data-sort-value="95,000" | {{PD|95,000}}
| class="dark" data-sort-value="95,000" | {{PD|95,000}}
| class="dark" | 0
| class="dark" | 0
Line 45: Line 45:
|- class="container-normal"
|- class="container-normal"
| class="dark" | Sketch
| class="dark" | Sketch
| class="dark" | [[File:normal.gif|link=normal|normal]]
| class="dark" | {{Type|normal}}
| class="dark" data-sort-value="95,000" | {{PD|95,000}}
| class="dark" data-sort-value="95,000" | {{PD|95,000}}
| class="dark" | 0
| class="dark" | 0

Latest revision as of 23:18, 29 October 2025

List of moves with secondary effects

Attack Type Price Power Accuracy Secondary Effect
Ruination    100,000 1 90% Deals damage equal to half the opponent's current HP, rounded down. Metallic and Dark variants have no effect on damage.
Super Fang    100,000 1 90% Deals damage equal to half the opponent's current HP, rounded down. Metallic and Dark variants have no effect on damage.
False Swipe    30,000 40 100% Leaves the opponent at 1 HP if the attack would otherwise cause the opponent to faint.
Nature's Madness    100,000 1 90% Deals damage equal to half the opponent's current HP, rounded down. Metallic and Dark variants have no effect on damage.
Transform    95,000 0 100% Transforms the user into the opponent, copying its moves and appearance.
Sketch    95,000 0 100% Copies the opponent's last move, which replaces Sketch for the duration of the battle.